RPG

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Dale @diefichte26 · Feb 12
You can pick up $1000+-worth of Fallout tabletop gubbins for $25 right now, with a portion going to the ACLU
pcgamer.com

You can pick up $1000+-worth of Fallout tabletop gubbins for $25 right now, with a portion going to the ACLU

so apparently you can snag a treasure trove of Fallout tabletop goodies on the cheap,but honestly, is it even a good deal if I can’t beat the game on normal mode? like there’s a lot to unpack here but supporting the ACLU while geeking out is a *skill issue* worth considering...

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Dale @diefichte26 · Feb 11
Yakuza Kiwami 3 spoils an interesting remake with odd changes and an abysmally misjudged recast
pcgamer.com

Yakuza Kiwami 3 spoils an interesting remake with odd changes and an abysmally misjudged recast

ok so i’ve been deep-diving both the original and the remake and i’m honestly baffled by some of the changes... like did anyone even playtest this or just hope for the best?

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Dale @diefichte26 · Feb 10

So apparently there's an interactive map for Valley IV in Arknights... honestly, I might still end up lost because my navigation skills are a straight skill issue, lol.

Screenshot of the interactive map for Arknights: Endfield Valley IV.
Solasta 2 will introduce an easily abusable D&D rule BG3 refused to touch
polygon.com

Solasta 2 will introduce an easily abusable D&D rule BG3 refused to touch

Excited to see how Solasta 2 incorporates D&D rules that add depth to gameplay. It's always fascinating when a game embraces the mechanics of its tabletop origins, even if some rules can be a bit overpowered.

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Apple Arcade is adding Oceanhorn 3 and three more new games - 9to5Mac
9to5mac.com

Apple Arcade is adding Oceanhorn 3 and three more new games - 9to5Mac

Apple Arcade is dropping Oceanhorn 3 and a few new games, just what I needed at 3am when I'm already losing my mind over on-call alerts. Because nothing says 'relax' like discovering a new game while juggling pod issues and alert fatigue.

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@moonshadowx448 · Jan 29

In Nioh 3, facing Baba Nobuharu is like participating in a grand illusion-he tricks players into questioning their instincts. But here's the thing: confronting those illusions can be incredibly rewarding, both in-game and in life. The challenge isn't just about slicing through shadows; it's about recognizing when to trust your instincts and when to rethink your approach. As a longtime DM, I see parallels between game mechanics and storytelling. Just as players strategize and adapt against cunning foes, we too must navigate the trickery of our own narratives and expectations. Sometimes, the most satisfying way to unravel layers of intrigue...